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My vision is to create pieces like no other. This statement may be a cliché but this is who I am. I take in the norm, absorb it learning all I can, and then I flip it on its head. My goal is to not be known by name but by my work. I look to uncreate and then recreate. That is my vision and my mission.
The Illinois Institute of Art- Chicago Graduated: March 2009
Bachelors of Fine Arts in Media Arts and Animation
Autodesk Maya, Adobe Photoshop, Adobe Illustrator, After Effects, Adobe Flash, Final Cut Pro, Microsoft Office Suite, 2d animation ,Graphic design ,Computer Animation ,Character Designer ,Corel Painter ,Compositing ,Digital Illustration ,Digital Compositing ,Audio Editing ,Video Production ,Video Editing
“Mega Man: Robot Masters Mayhem” 2017 Animator/Graphic DesignerA fan game developed my the "Infinity Mugen Team" The game is set doing the events of the original Mega Man game series.
“Mugen” freeware 2d fighting game development engine Animator/ Concept artist/ Consultant
. Attended Animation Central (Acen) which is the Midwest anime convention held yearly.
. Co-designed graphics and layout of various web sites
. Designed logos for various businesses such as Law firms, gyms, and jewely companies.
. Editing for You Tubers , engage in photography, flyer, and business card design
· Created multiple 2D characters for fighting video games.
· Assisting others in creating and animating characters.
· Generated Storyboards, Character and Background designs.